Search games

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Two-sided Search Games

NUMBER 4 A target hides himself in one of the boxes 1,2, ... , m with probability distribution X=<Xl, ... , Xm) and can move to any of other boxes after each unsuccessful search by a searcher. The searcher is not informed of x and continues search until the target is found. He is informed of Ci'S, i.e., examination costs of each box, and ai's, i= 1, ... , m, where ai is the probability of overl...

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Search in a personal information management (PIM) environment, such as a desktop, is typically evaluated by deploying a system to actual users. These evaluations are expensive and hard to reproduce. As an alternative, in this paper we propose game-style evaluations in which participants complete a set of known-item finding tasks in a competitive environment. Despite limitations, evaluations bas...

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ژورنال

عنوان ژورنال: Advances in Mathematics

سال: 1986

ISSN: 0001-8708

DOI: 10.1016/0001-8708(86)90044-7